Waypoint SchedulerĀ 

My Role

Research, User flows & stories, Sketching, Wireframing, Visual Design, Prototyping, Usability testing

Categories

Application DesignĀ 

Timeline

Oct. 2023 – Feb. 2024

Overview

001

Empowering Educators: Waypoint Test Administration Application

Waypoint is an online Test Administration application designed to assist teachers in understanding students’ needs, tailoring their learning experience, and tracking progress throughout the academic year. It enables teachers to address each student’s individual level and offers data insights to enhance their learning outcomes in preparation for end-of-year testing.

New Meridian wanted to build a test administration application to establish a comprehensive experience allowing school districts to schedule Testlets (assessments) tailored to their local curriculum and learning progressions, ensuring students are tested on the material they have been taught. Teachers can conduct testing sessions and access reports, while districts can monitor and assess metrics as required. Schools can manage class requirements aligned with their students’ needs and state standards.

The Problem

Design a user-friendly interface for Waypoint that allows state and school district users to efficiently generate schedules for interim testlets by defining testing windows and selecting curriculum.

The Outcome

I designed a scheduling tool that served as the foundation for the entire application. My solution significantly enhanced processes and boosted user flow and functionality by 100%.

Design Process

I conducted extensive research to understand the project requirements thoroughly. Creating personas and user roles permissions, I led Design Studio Sessions to establish user flows and synthesis ideas into a cohesive MVP. Subsequently, I established a design system, mentored a junior designer, and produced high-fidelity mockups. Collaborating closely with developers and product managers, I delivered a solution aimed at enhancing their workflow. Additionally, I spearheaded usability testing, resulting in an impressive 85% increase in optimization. This design framework serves as a cornerstone for future design endeavors.

Project Initiation and Exploration

002

Understanding Scheduler and K-12 Curriculum

To kick off this project, I delved into understanding Scheduler. I engaged in discussions with the product and development team, along with the CTO, to grasp the project’s background and design choices. Prior to my involvement, mock-ups were crafted in Visio and shared with an external UX agency. However, the final outcome fell short of the team’s expectations, prompting them to enlist my expertise.

It was evident that there were gaps to bridge, and my foremost objective was to comprehend the team’s preferences and concerns regarding the designs.

Subsequently, I took the initiative to immerse myself in Scheduler and initiated a comprehensive competitive analysis. These initial steps were instrumental in acquainting me with the intricacies of the K-12 curriculum and the pre-school year preparations undertaken by district leaders. Creating a timeline allowed me to fully understand the problem.

USer Research

003

Who are the users?

Every state will have their own hierarchical structure and Waypoint needs to accommodate that structure within the constraints of being a configurable system. Our goal was to create a refined list of system roles, and then map them to organizational roles and personas.

Research Insights

004

Personas

After understanding the core users and workflow challenges. I created user personas with information about their behavior, technologies used, pain points and their needs. View Personas

District Test Coordinator

School Test Coordinator

Role-Based Journey Mapping:

005

Enhancing Understanding and Decision-Making

Our collaborative creation of role-based experience maps has significantly enhanced our decision-making capabilities by offering comprehensive insights into each role’s process. Developed through Design workshops with internal stakeholders, we systematically brainstormed user tasks, thoughts, and feelings linked to the focus role and persona(s), and structured them into clear time-based stages and sub-stages. View Journey Map (Stakeholder Presentation)

Core Users and Workflow Challenges

I worked closely with both the product and sales and marketing teams to gain insights into our primary users, their working environment, and the key tasks they aim to accomplish. By collecting data on our users’ existing workflows and significant challenges, we identified opportunities for potential solutions.

01. What is the Context?

02. What are the major task?

03. What are the major curriculum selection issues?

04. What are the primary challenges with selecting testing windows?

05. How do you update a schedule?

06. What are the major scheduling issues?

Reframing the problem

006

How can we empowers districts to build a curriculum schedule that simplifies the process of generating testing windows and ensuring alignment of testlets with their unique local curriculum and sequence?

Problem Space

007

Identifying Critical User Tasks and Challenges

Derived from comprehending Core Users and Workflow Challenges, numerous critical issues demanded attention. I meticulously documented each one. Among these, I identified three primary user tasks and categorized every issue and discovery under the respective task.

01. Curricula Selection

District can select their curriculum for each grade level and align testlets accordingly.

Flexibility to not schedule all testlets

Schools can have more than 1 curriculum for each grade.

Generic curriculum selection (ad hoc)

Allowing district to let children organization(schools) select their curricula and schedule them.

02. Testing Window

Creating testing windows within the school year

Having the ability to edit testing windows due to weather and/or national disasters.

03. Scheduling

Units are used to organize the testlets

Drag and drop would be ideal

Display of standards for each testlet alongside an additional information document.

Ease to edit your schedule.

EXPLORING POSSIBILITIES

008

Ideation: Prioritizing Quantity for Effective Solutions

Focusing on idea generation, I aimed to explore a wide range of possibilities to select the most practical and impactful solutions aligned with user needs. During our Design Studio sessions, we emphasized simplicity, outlining a streamlined process with five key areas to address.

01. Establish testing windows

02. Select Curriculum

03. Schedule Testlets

04. Publish Schedule

05. Edit Schedule

Design Sessions

I collaborated with project stakeholders to prioritize features based on their impact on user experience and business goals, identifying essential elements for the initial launch and postponing non-essential ones for future updates. This streamlined our efforts to deliver a polished experience within our timeframe. Additionally, I facilitated open communication and collaboration within the cross-functional team, ensuring regular check-ins to address progress, overcome obstacles, and adjust course when necessary. Transparent communication helped align priorities, manage expectations, and achieve our goal of timely delivery of a high-quality product.

Step 1

009

Establishing Testing Windows

District and state users will establish testing windows ahead of the school year

    Step 2

    009

    Selecting Curriculum

    The interface provides districts with two options: either implementing standardized testing schedules universally or assigning the scheduling task to Building Test Coordinators. Additionally, selecting Math curriculum automatically aligns testlets with relevant units for scheduling convenience. In cases where a district utilizes a unique or unlisted curriculum, the option to choose “Local Curriculum” is available.

    Step 3

    010

    Aligning Testlets to Bulid a ScheduleĀ 

    The design prompts users to begin scheduling by selecting the subject and grade. Testlets are categorized based on 12 strands of mathematical understanding, representing grade-level content. Users can utilize curriculum pacing and standards to optimize the testing schedule for each grade level. If a publisher curriculum is selected, the interface automatically provides testlet-to-unit alignments to facilitate scheduling.

    Step 4

    011

    Publish Schedule

    Users can view their saved updates and track remaining tasks as they build their schedule on this screen. This feature aids in identifying pending actions. Once the schedule is complete, users have the option to publish it to all schools within their District or State.

    Testing

    012

    Usability Testing

    Even though each component has been tested for usability, I wanted to make sure the full experience worked and made sense. I conducted a full usability test with 8 people. During the session all District users were asked to do several tasks related to creating testing windows, selecting curriculum, scheduling testlets that aligned to their local scopes and sequences, publishing their schedule and editing the schedule.

    I am so happy with the results. The users were able to understand how to use the schedule and saw the value. There were significant results on all tasks.

    Lessons Learned

    013

    Reflection

    In conclusion, our project journey has been characterized by thorough research, collaborative design efforts, and a relentless focus on user needs. By prioritizing simplicity and innovation, we’ve crafted a solution that not only addresses current challenges but also sets the stage for future advancements. Together, we’ve paved the way for a more efficient and user-centric experience, marking the culmination of our collective dedication and expertise.

    Include PM & developers in the design process
    UX is the responsibility of the whole product team, not only the designer. To improve collaboration I tried to involve the developers in testing sessions and engaged them in design process. They often had a better understanding of data, edge cases and other parts that I missed.

    Constraints help us focus on what matters
    By paying attention to constraints – and working within the creative space they afford us – it’s possible to create something slim and functional that users will adopt. Constraints can guide decisions and resolve ambiguity.

    Projects get messy
    Lots of changes can make a project very messy. They can also impact the measurement of final metrics. Each change should be paired with a metric we intend to improve.

    Get feedback & test early to find problems
    I conducted 2 rounds of testing to ensure we build the right product. Development started only after usability issues were addressed. It helped me to validate assumptions and uncover hidden issues using actual user feedback.

    kudos

    014

    Praise and Acknowledgment

     

    Shivani is a fantastically creative UX designer with a rock-solid understanding of UX design principles and best practices. She consistently impressed me with her ability to translate user needs into elegant and user-friendly experiences. Her organizational skills, artistic vision, and deep empathy with users make her one of the best designers I’ve worked with in my 20 year career.

    Shivani’s passion for UX design extends beyond her own work. She generously mentored several others on our team, sharing her expertise in UX design principles and industry-standard software. Her mentorship played a significant role in her professional development.

    In addition to an outstanding professional performance, personally, Shivani has been a pleasure to work with on a daily basis. She is enthusiastic, willing to learn new things, and worked well with others across our organization. I wholeheartedly recommend her for any UX design opportunity.

    James DeGrassi

    Director of Product Management, New Meridian

    Shivani is an exceptional UX Designer. I was privileged to work with her in designing a novel tool for K-12 assessment that included solving several challenging design problems. Shivani and I spent many hours together collaborating and brainstorming ways to make the users’ experiences intuitive and delightful. She is adept at translating broad ideas about what a user needs to accomplish into concrete, functional designs and experiences. She is always willing to share her expertise to help the people around her and the organization she works for to grow, including sharing best practices in design, helping others to learn design tools like Axure, and mentoring staff from related fields who have UX-related professional development goals. Shivani would be a great addition to any team. I hope I am lucky enough to work with her again in the future.

    Tessa Polizzi

    Product Manager, New Meridian

    Additional Discussion

    015

    Points which are not convered in this case study but could be worth discussing in person:

        • User Testing Evaluation
        • Product strategy and Project timeline
        • Internal Design critiques and feedback
        • Database inquiries
        • Application front-end development